1 Getting Started with Material Editor
| 1 Lesson | Presentation |
27 min
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| 2 Lesson | Course Order and Key Points to Know |
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9 min
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| 3 Lesson | What You Can Create with Materials |
10 min
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| 4 Lesson | Getting Started with Material Editor - Interface and Controls |
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25 min
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| 5 Lesson | Material Input Types |
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23 min
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| 6 Lesson | Understanding PBR - Physically Based Rendering, and PBR/PBS Features |
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29 min
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2 Common Expressions & Examples
| 1 Lesson | Creating Materials, Texture Sample, and Texture Coordinate Expressions |
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20 min
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| 2 Lesson | Constant Vector and Multiply Expressions |
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24 min
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| 3 Lesson | Add Expression |
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15 min
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| 4 Lesson | Linear Interpolate - Lerp Expression |
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8 min
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| 5 Lesson | Power and Clamp Expressions |
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13 min
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| 6 Lesson | Switch Parameter Expressions |
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14 min
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| 7 Lesson | Vertex Color Expression |
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13 min
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| 8 Lesson | Divide and 1-x Expressions |
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21 min
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| 9 Lesson | Fresnel Expression |
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17 min
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| 10 Lesson | Dot Product Expression |
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20 min
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| 11 Lesson | Append Vector Expression |
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15 min
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| 12 Lesson | Component Mask Expression |
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18 min
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| 13 Lesson | Panner and Time Expressions |
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14 min
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| 14 Lesson | Depth Fade Expression |
11 min
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| 15 Lesson | Camera Position and Object Position Expressions |
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8 min
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| 16 Lesson | World Position Expression |
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21 min
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| 17 Lesson | Distance and Subtract Expressions |
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13 min
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| 18 Lesson | Pixel Depth and Scene Depth Expressions |
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19 min
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| 19 Lesson | Two Sided Sign Expression |
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14 min
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3 Creating a Base General-Purpose Shader
| 1 Lesson | Understanding General-Purpose Shaders |
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12 min
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| 2 Lesson | Understanding Parent and Instance Materials |
25 min
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| 3 Lesson | Creating a General-Purpose Base Material - Parent 1 (Base Color, Specular) |
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35 min
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| 4 Lesson | Creating a General-Purpose Base Material - Parent 2 (Roughness, Metallic) |
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18 min
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| 5 Lesson | Creating a General-Purpose Base Material - Parent 3 (Emissive, Normal) |
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44 min
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| 6 Lesson | Instance Material Parameter Setup, Grouping, and Usage |
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49 min
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