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The definitive course for creating high-quality PBR textures Learn environment texture creation techniques using Substance Painter
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Environment Texture Creation
  • 장형호
  • 874 min
  • Period Type
  • Multilingual Support
    한국어KR EnglishEN
    358,000 > 258,000 KRW
    28%
    08.21 Until +15% Extra Discount!
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    +20,000
    +35,000
    Environment Texture Creation
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    1 Texture Types & Material Theory

    1 Lesson Presentation
    25 min
    2 Lesson Understanding PBR - Physically Based Rendering
    28 min
    3 Lesson Base Color Map Basics
    14 min
    4 Lesson Normal Map Basics and Concepts
    31 min
    5 Lesson Ambient Occlusion Map Basics and Concepts
    13 min
    6 Lesson Features and Roles of Specular, Roughness, and Metallic
    31 min
    7 Lesson Features and Role of Emissive
    10 min
    8 Lesson Features and Role of CubeMap
    13 min

    2 Extracting Various Textures

    1 Lesson Understanding Baked Textures and Their Uses
    29 min
    2 Lesson Naming and ID Setup Before Baking - Low and High Poly
    20 min
    3 Lesson Creating and Exporting Low-Poly UVs
    55 min
    4 Lesson Baking 1 - Baking in Substance Painter - Normal, AO, and More
    35 min
    5 Lesson Baking 2 - Baking with 3ds Max - Normal, AO, ID Map
    35 min
    6 Lesson Baking 3 - Baking with xNormal
    29 min

    3 Object Texturing - Using Substance Painter

    1 Lesson Setting Texture Areas for the Object - Using ID Maps
    22 min
    2 Lesson Creating the Overall Base Texture for the Object
    57 min
    3 Lesson Applying Metal Materials to Pattern Areas - Using Smart Materials
    30 min
    4 Lesson Creating Moss in Crevices - Creating Texture Materials with Alchemist
    44 min
    5 Lesson Adding Surface Detail with Alphas and Using Anchors
    36 min
    6 Lesson Applying Weathering and Effects
    30 min
    7 Lesson Creating an Emissive Map
    11 min
    8 Lesson Exporting Each Texture Type
    21 min

    4 Object Texturing - Using Photoshop

    1 Lesson Creating the Object Base Color Map
    35 min
    2 Lesson Combining the Object Normal Map - Using Alchemist
    12 min
    3 Lesson Creating Specular, Roughness, and Metallic Textures, and Adjusting Base Color
    28 min
    4 Lesson Applying and Checking Textures Created in Photoshop
    11 min

    5 Unreal Engine Materials & Application

    1 Lesson Creating Parent Material Details 1 - UE4 Common Course
    45 min
    2 Lesson Creating Parent Material Details 2 - UE4 Common Course
    33 min
    3 Lesson Creating and Applying Instance Materials - UE4 Common Course
    36 min
    4 Lesson Setting Up and Applying Materials with the Created Textures
    21 min
    5 Lesson Applying Detail Normal and AO
    13 min
    6 Lesson Creating Reflective Materials - Cube Map and SSR
    26 min