1 Creating the Explode Floor Effect
| 1 Lesson | Presentation |
18 min
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| 2 Lesson | Understanding the Features and Structure of the Effect |
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6 min
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| 3 Lesson | Creating the Crack Area - Textures and Materials |
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40 min
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| 4 Lesson | Creating the Shockwave Area 1 - Texture and Emitter Setup |
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57 min
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| 5 Lesson | Creating the Shockwave Area 2 - Distortion Effect |
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26 min
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| 6 Lesson | Creating Distortion - Explosion Distortion |
39 min
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| 7 Lesson | Creating Rising Fire |
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56 min
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| 8 Lesson | Creating Smoke After the Explosion |
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31 min
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| 9 Lesson | Creating Rock Debris and Finalization |
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32 min
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2 Creating the Drop Thunder Effect
| 1 Lesson | Understanding the Features and Structure of the Effect |
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8 min
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| 2 Lesson | Creating Sequence Sources 1 - Plasma |
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36 min
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| 3 Lesson | Creating Sequence Sources 2 - Circular Plasma |
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31 min
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| 4 Lesson | Creating Sequence Sources 3 - Dynamic Lightning |
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12 min
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| 5 Lesson | Creating Sequence Sources 4 - Compositing Sequences and Extracting Bitmap Sources |
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38 min
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| 6 Lesson | Importing into Unreal Engine and Setting Up Materials |
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36 min
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| 7 Lesson | Creating the Thunder Ball Emitter |
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15 min
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| 8 Lesson | Creating the Lightning Emitter |
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20 min
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| 9 Lesson | Creating Detailed Plasma Effects and Finalization |
40 min
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3 Creating the Stone Wave Effect
| 1 Lesson | Understanding the Features and Structure of the Effect |
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7 min
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| 2 Lesson | Creating Smoke Sequence Sources |
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30 min
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| 3 Lesson | Setting Up Various Meshes and Materials |
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33 min
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| 4 Lesson | Creating Stone Spawn and Dissolve Emitters 1 - Center Area |
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18 min
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| 5 Lesson | Creating Stone Spawn and Dissolve Emitters 2 - Surrounding Area |
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17 min
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| 6 Lesson | Creating Bursting Small Rocks and Dirt Dust |
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37 min
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| 7 Lesson | Applying Lights, Ground Effects, and Distortion |
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21 min
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| 8 Lesson | Creating a Wave with Sub Emitters |
35 min
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