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Techniques for creating forest and desert worlds Easily place and build large-scale worlds in UE5 using PCG
월드제작 02 (Forest / Desert)
World Creation 02 - Forest / Desert
  • 장형호
  • 980 min
  • Period Type
  • Multilingual Support
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    358,000 > 268,000 KRW
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    08.21 Until +15% Extra Discount!
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    World Creation 02 - Forest / Desert
    ▲ Click to open or close the curriculum

    1 Terrain & Basic Setup

    1 Lesson Presentation
    18 min
    2 Lesson Landscape Basics 1 - Creating a Project and Landscape
    28 min
    3 Lesson Landscape Basics 2 - Sculpting Tool Types and Examples
    31 min
    4 Lesson Creating a Landscape Material 1 - Understanding the Basic Blend Network
    33 min
    5 Lesson Creating a Landscape Material 2 - Creating Base Color, Roughness, Normal, and Occlusion Nodes
    42 min
    6 Lesson Creating a Landscape Material 3 - Expanding and Finalizing the Material
    41 min
    7 Lesson Creating Basic Terrain 1 - Importing External Terrain Data - Height Map, Color, Normal, Splat Map
    31 min
    8 Lesson Creating Basic Terrain 2 - Applying Materials to the Entire World - Using Splat Maps
    38 min

    2 Asset & Material Setup

    1 Lesson Getting Assets with Megascans 1 - Forest and Grassland Areas
    23 min
    2 Lesson Getting Assets with Megascans 2 - Desert Area
    13 min
    3 Lesson Creating a Master Material 1 - Base Color, Specular, Roughness, Metallic, Emissive
    67 min
    4 Lesson Creating a Master Material 2 - Reflection, Normal, Anisotropy, Tangent, AO, UV
    67 min
    5 Lesson Creating an Instance Material - Parameter Setup and Group Settings
    40 min
    6 Lesson Modifying Materials for Megascans Data Assets
    23 min
    7 Lesson Creating a Top & Bottom Blending Material - Auto Top Blending Material
    45 min
    8 Lesson Creating Swaying Grass Materials - Pivot Painter
    53 min
    9 Lesson Importing SpeedTree Trees into UE
    24 min
    10 Lesson Setting Up SpeedTree Materials
    37 min
    11 Lesson Creating Seamless Boundary Materials with RVT - Runtime Virtual Texture
    44 min

    3 Level Creation - Forest & Desert

    1 Lesson Exploring the World to Create - Forest and Desert
    5 min
    2 Lesson Asset Setup - Nanite and Material Setup
    26 min
    3 Lesson Foliage Features and Placement Methods
    23 min
    4 Lesson Forest Area Placement 1 - Procedural Tree and Grass Setup and Placement - PCG
    47 min
    5 Lesson Forest Area Placement 2 - Procedural Grass and Rock Cluster Setup and Placement - PCG
    50 min
    6 Lesson Forest Area Placement 3 - Procedural Deco Object Setup and Placement - PCG
    24 min
    7 Lesson Desert Area Placement 1 - Cliff Placement
    31 min
    8 Lesson Desert Area Placement 2 - Procedural Dead Grass and Rock Setup and Placement - PCG
    30 min
    9 Lesson Desert Area Placement 3 - Deco Object Placement - Using Foliage
    22 min